Oct 15, 2005, 03:49 AM // 03:49 | #1 |
Academy Page
Join Date: Jul 2005
Guild: Seraphic Legion
Profession: R/E
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RAnger Skill, or No attribute
ok im having a debate with my dear mesmer friend, about the skills, dual shot, called shot, and debilitating, shot
he says that because the skill has a green background it is a ranger skill. but at the bottom of the skill description it has no attirubte classification. all it says is bow attack. is it possible for someone who doesnt have a sub class or primary class of ranger to get these skills? can anyone get these skills? are these ranger skills? |
Oct 15, 2005, 03:57 AM // 03:57 | #2 |
Wilds Pathfinder
Join Date: Jul 2005
Guild: Tenacious Knights of Doom [TKD]
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They are indeed ranger skills. All classes have a few skills that are not linked to attributes. Thus, you get full benefit without needing attribute points. They are, however, restricted to that class (in your case, ranger)
check out the skills pages, and it will be clear. Each class' is under a heading of "[class] general" Last edited by tuperwho; Oct 15, 2005 at 04:13 AM // 04:13.. |
Oct 15, 2005, 03:00 PM // 15:00 | #3 |
Academy Page
Join Date: Jul 2005
Guild: Seraphic Legion
Profession: R/E
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yet it was still lsited with singets any glyphs? does that gof ora nyting or is my argument lost?
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Oct 15, 2005, 03:04 PM // 15:04 | #4 |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Glyphs are Elementalist-only. The only reason why these skills are listed with no attribute is because having extra attribute levels doesn't change their effectiveness. For example, the Warrior skill Frenzy always gives a 33% attack speed boost and makes the Warrior take double damage. The only two skills that are cross-class are Resurrection Signet and Signet of Capture.
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Oct 15, 2005, 05:07 PM // 17:07 | #5 |
Krytan Explorer
Join Date: Sep 2005
Guild: Shadowlight Order [SoR]
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I'll back up Savio and tuperwho. They hit the nail on the head.
The easiest way to demonstrate this to yourself is to change your secondary profession. If you have 'unlinked skills' that belong to your secondary class they will be removed from the skill list when you change. Then they will return when you switch back. |
Oct 15, 2005, 05:22 PM // 17:22 | #6 |
Frost Gate Guardian
Join Date: Jun 2005
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a bit off topic but just wanted to point out that the elite skill crippling shot is listed under expertise (i belive) whereas it isnt actually linked to expertise, but is an unlinked skill
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Oct 15, 2005, 07:20 PM // 19:20 | #7 |
Krytan Explorer
Join Date: May 2005
Location: Glasgow
Guild: Voice of the Darkness
Profession: E/Mo
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Im sure that there are a couple of axe attacks like that too - "linked" to Axe Mastery, but without any variables. Sure, you need an axe to use them, but there are skills that require a sword that arent listed under Sword Mastery....
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Oct 15, 2005, 09:06 PM // 21:06 | #8 |
Academy Page
Join Date: Jul 2005
Guild: Seraphic Legion
Profession: R/E
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well thank you for clearing up those blurry areas!
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Oct 15, 2005, 09:21 PM // 21:21 | #9 |
Ascalonian Squire
Join Date: Jun 2005
Guild: Warriors of the Forgotten Land
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But still.. the 'bow skills' do benefit from higher marksmanship right?
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Oct 15, 2005, 09:30 PM // 21:30 | #10 | |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Quote:
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Oct 15, 2005, 10:22 PM // 22:22 | #11 | |
Desert Nomad
Join Date: Aug 2005
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Quote:
For instance, Point Blank Shot is an Expertise skill that adds damage to a bow attack. Having higher Marksmanship will increase the base damage of the arrow for PBS just like normal arrows, but it won't affect how much is added by using the skill. |
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Oct 16, 2005, 01:33 AM // 01:33 | #12 | |
Krytan Explorer
Join Date: Sep 2005
Guild: Shadowlight Order [SoR]
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Quote:
Skills that are linked but not directly affected don't seem to have any appreciable difference when the linked attribute level changes. So an 8 Marksmanship and a 13 Marksmanship don't seem to have any different affect on Crippling Shot. It still lasts 8 seconds (or something close to that). It could be possible that there is a link that ANet hasn't disclosed, but I doubt it and it's nothing we can see anyways, so it would only be speculation. There are unlisted aspects to having a higher attributes. I haven't read the bow faq in quite a while but things like better accuracy, greater % chance for a critical hit, better damage (the formula vs. AL I think). So your bow attacks will always be better with a higher Marksmanship whether they show a direct reflection or not. The direct reflection in the area of damage is often + damage anyways and I believe that is calculated at a different (later) point in the damage calculation. |
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Oct 16, 2005, 02:15 AM // 02:15 | #13 | |
Desert Nomad
Join Date: Aug 2005
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Quote:
Accuracy, in terms of how likely the arrow is to hit a moving target, depends only on the type of bow used. (Well, that, and buffs like Favorable Winds.) |
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Oct 16, 2005, 10:52 PM // 22:52 | #14 |
Ascalonian Squire
Join Date: Oct 2005
Location: NewYork
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sorry,i don't know.
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